Hello! I’m James and I’m a Producer and QA Technician with over five years of experience in the games industry. In my roles, I lead project management, assisting with the design, planning and the testing of commercial games. This includes seeking issues with the game or the schedule, reporting bugs, offering feedback and suggesting improvements to design and other development strategies.
I have shipped three commercial titles as a Producer:

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Previously, I graduated with 1st Class Hons in Games Design at Brunel University. I have continued to develop my skills as a Designer throughout my career, providing helpful Design feedback and suggestions on a regular basis. I also make independent games in my spare time focussing on unusual and entrancing games with narratively resonant mechanics.
My experiences with QA and Design greatly informs how I approach Production, finding best practices and elegant methods to empower creativity and push for quality in game development.
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A gallery of some of the indie games I’ve worked on is below:


